// Fall v1.7a By Maxx Blade - http://www.maxxblade.co.uk var fallg=new Array(); ///////////// Only Edit these lines //////////////// var no=8, speed=30, slider=30, fallmax=5, wind=0; fallg[0]=new Array("images/bici.gif",60,35,1); fallg[1]=new Array("images/bici1.gif",60,35,1); fallg[2]=new Array("images/bici2.gif",60,35,1); ////////////////////////////////////////////////////////////////// // Don't Edit Below Here Unless You Know What You're Doing ?;o) // ////////////////////////////////////////////////////////////////// var o=new Array(), tog=1; var ns4 = (document.layers) ? true : false; var ie4 = (document.all) ? true : false; var ns6 = (document.getElementById&&!document.all) ? true : false; if(ie4) falllayer="document.all['gf'+i].style"; if(ns4) falllayer="document.layers['gf'+i]"; if(ns6) falllayer="document.getElementById('gf'+i).style"; function winWid(){ return (ns4||ns6) ? window.innerWidth : document.body.clientWidth; } function winHei(){ return (ns4||ns6) ? window.innerHeight : document.body.clientHeight; } function winOfy(){ return (ns4||ns6) ? window.pageYOffset : document.body.scrollTop; } function togFall(){ if (tog==1){ clearTimeout(dofall); for (i = 0; i < no; i++) { with(eval(falllayer)){ top = 0; left = -500; } } tog=0; }else{ tog=1; fall(); } } function newobj(q,t){ x=parseInt(Math.random()*fallg.length); spin = parseInt(Math.random()*slider); spin = (Math.random()>0.5) ? spin : -spin; o[q] = new Array(parseInt(Math.random()*(winWid()-slider)),-30,spin,0.02+Math.random()/10,parseInt(1+Math.random()*fallmax),fallg[x][1],fallg[x][2],fallg[x][0],fallg[x][3],0); if(t==1){ if(ns4){ document.write(''); } if(ie4||ns6){ document.write(''); } } if(t==0 && !ns4){ tem=(ie4)?document.all['gf'+q]:document.getElementById('gf'+q); tem.src=o[q][7]; } } function fall(){ for (i = 0; i < no; i++) { if((o[i][1]>winHei()-o[i][6]-10)||(o[i][0]>winWid()-slider-o[i][5])){ newobj(i,0); } o[i][1] += o[i][4]; o[i][0]+=wind; o[i][9] += o[i][3]; sizexy=(o[i][8]==1)?Math.sin(o[i][9]):1; lay=(ie4)?sizexy:parseInt(sizexy+1); with(eval(falllayer)){ top = o[i][1]+winOfy(); left = o[i][0]+o[i][2]*Math.cos(o[i][9]); if(!ns4){ zIndex=lay; width=parseInt(((o[i][5]/4)*3)+((o[i][5]/4)*sizexy)); height=parseInt(((o[i][6]/4)*3)+((o[i][6]/4)*sizexy)); } } } dofall = setTimeout("fall()", speed); } for (i = 0; i < no; i++){ newobj(i,1); } dofall = setTimeout("fall()", 100);